Acknowledgements

Acknowledgements

Thanks to the original authors of Ray Tracing in One Weekend: Peter Shirley, Trevor David Black, Steve Hollasch, and its contributors:

Thanks to all who implemented Ray Tracing in One Weekend in Rust, offering references during the creation of this tutorial:

Thanks to incredible open-source projects that form the foundation of this website:

Thanks to the contributors and developers of the Rust and C++ programming languages, as well as the associated tools:

Rust:

C++:

Development Tools:

Thanks to Rust’s incredible community and learning resources online, including, but not limited to: